Dramatis Personae…

Lumpi standing bold at his father's side. Felixus holding an alchemist's vial. Penny holding an Irrwisch spirit.

Lumpi, Felixus and Penny

I proudly present a minor selection of my short novel’s cast.

Here you can see Lumpi, who is standing proudly at his father’s side. He is a quick-witted and pretty bold guy, but his most important wish is to become like Felixus. His punch line is “Du brauchst dia goarnix guat vorkumman!” which translates (roughly) to “Dun be so full of ya’self!” Lumpi was saved from the orphanage by Felixus. That’s why he is so deeply affectionate about his dad.

Felixus is a good-natured alchemist and the personal servant of Cornelius Funkenflug von Abendrot. He mostly brews herbal infusions (teas) and tasty stews. He lives together with Tym Eisenfuchs. Both escaped the orphanage and lived in the seedier districts of Turnaya. When they broke into Archmage Cornelius’ cave, he found them cuddling up in his bed and took them in.

Penny is the newest addition to the Felitym Nest. She is also a supposed orphan, because she was found in the woods by Lumpi, Emilio and Rasse. Penny has lost her memory and still tries to find out about her past. She shows a talent for summoning, which is quite a rare Calling among Michtims, so Cornelius has offered to tutor her in the spirit arts.

All Things Michtim

It’s been a while, since I was posting something. I underwent a heart surgery in November 2013, right after my birthday. Everything went well, but in the wake of it all, I was forced to find a new job. I fell silent for a few months, and haven’t found the time to keep you informed about all the things I want to do for Michtim.

This is a preview of all the things I’m working of, right now. I cannot tell just now, when I’m finally able to push publication on any of these. So I hope this keeps you interested. Let me know what you’d like to see the most.

Michtim Adventures Story (German)
I want to start with the short novel I’m writing for Michtim. Since my native language is German, I felt more comfortable to produce my first draft that way. It tells the story of nestling Penny, who awakens in the woods, and cannot remember anything about herself. She is offered insight into her past by Isabella Frostherz, who has sinister plans for the little Michtim-Kid…

Saving the Veil Chronicle
This is a series of related adventures for Michtim: Fluffy Adventures. In the wake of a disastrous betrayal, the Michtims are left without the protection of the Veil. The heroes need to go out on adventures, to borrow the six Veiled gemstones, to restore the Veil to its former power. All adventures are designed to be micro sandboxes, and offer freeform exploration of new places.

Book of Hearts / Honobono
After learning something about the honobono roleplaying style (through Golden Sky Stories), I want to show ways to pull this off with Michtim. The Book of Hearts introduces blended Emotions: Players can use new tricks by combining two Emotions. All new rules are supposed to offer new mechanics for social interaction and non-violent problem solving.

Treasure Chest
This addon features new rules for Gear and a selection of new pieces of equipment. Including new rules to enhance existing Gear by showing your worth to the noble houses.

New Callings
So far, I’ve created three new Callings that I plan on releasing separately as well as bundled, so you can pick what you care about the most. Currently in the design phase: Vampire (stealing dice), Juggernaut (mitigating damage) and Mentalist (controlling others).

Special Actions
You can roll Emotions to do tricks outside of the existing rules. Special Actions introduces several new Actions for existing Emotions. I might be including this one in the Book of Hearts though.

Let me know, what interests you the most!

Also here’s a link to all existing Michtim Reviews I know of. Let me know, if I’m missing a review!

Bis zum nächsten Mal!